The Elder Scrolls Online, celebrating its tenth anniversary, has generated nearly $2 billion in sales over its lifetime. Creative director Matt Firor attributes the game's success to being the primary Elder Scrolls title since 2014. Despite this, he criticizes the Metaverse trend for not being innovative.
ESO's director revealed the huge lifetime sales number it's nearly hit a decade after launch. https://t.co/dbY2NUyuel
The Elder Scrolls Online dev says the Metaverse is sinking because it ignored 20 years of games doing the exact same thing: "it's not new, and they should stop treating it like it's new". https://t.co/DTquCuDsSg
The Elder Scrolls Online has made nearly $2 Billion in its lifetime, 9 years after the big comeback that doubled its player count overnight. https://t.co/AhV8WtIAYV
"I think the fact that we're pretty much the current Elder Scrolls game plays a lot into it, because we have been kind of the flag carrier since 2014 for the whole IP" - ESO creative director Matt Firor on what's kept him working on the game for 17 years https://t.co/6Ra4s7Q9lR
As Elder Scrolls Online turns ten, creative director Matt Firor talks about MMOs, the metaverse trend, and what keeps him working on the game 17 years after he started https://t.co/6Ra4s7PBwj
After making $2 billion in 10 years, The Elder Scrolls Online's director wants you to know that the MMO is definitely "one of the successful live service games" https://t.co/1VZJ3NKQsL
The Elder Scrolls Online is officially ten years old -- an incredibly impressive landmark for any live title. https://t.co/RYUMa9LS02 #Repost #Bethesda #PS5 #PS4 #TheElderScrolls