The Elder Scrolls 6 was revealed early due to fan pressure, according to a former Skyrim and Starfield developer. Todd Howard prefers announcing games with a longer lead time, like they did for Fallout 4. Bethesda's hubris caught up with them due to the many Game of the Year awards they received. Starfield's reception reinvigorated a veteran Bethesda developer's love for game development. Starfield is a massive space-based RPG with a galaxy of content to explore, but it has a surprising lack of ambition. It is Bethesda's first game set in space, and there were doubts about its development.
Starfield Is Bethesda's First Game In Space, But It Almost Wasn't https://t.co/ZY477fMxsS https://t.co/vI1irEMUiL
The #ElderScrolls6 was revealed early due to the "pitchforks and torches" from fans, a former #Skyrim and #Starfield developer says. Todd Howard would rather the team announce games like how they did for Fallout 4, with six months of lead time https://t.co/CJsgIqsSVN https://t.co/hD7PFSgelS
"So many Game of the Years" meant that Bethesda's "hubris" caught up with it https://t.co/tDPrh1Agyr
#Starfield is a massive space-based RPG with a galaxy of content to explore, but it has a surprising lack of ambition. https://t.co/f4HBEeGl9I
Veteran Bethesda dev Emil Pagliarulo says Starfield's reception "reinvigorated my love of world creation and game development" https://t.co/o7mk4c0vGW