Apple has implemented geofencing to limit the development and testing of third-party browser engines to devices physically located within the European Union. This move is in response to European law that requires Apple to allow third-party browser engines on iOS devices. However, the restriction makes it difficult for developers to work on and support these rival engines outside the EU, as they must have staff and devices located within the region. It is now impossible for developers to test third-party web engines outside the EU.
Apple's grudging accommodation of European law ā allowing third-party browser engines on iOS ā comes with a restriction that makes it difficult to develop and support those rival engines for the region: It's geo-fencing, which limits dev work to the EU https://t.co/t5kS0c2ggA
Apple makes it impossible for developers to test third-party web engines outside the EU https://t.co/kaiGIpqfA7 by @filipeesposito
Apple Geofences Third-Party Browser Engine Work for EU Devices https://t.co/Aze29IxPlK
Apple limits the development and testing of third-party browser engines to devices physically located in the EU, forcing browser makers to have staff in the EU (@thomasclaburn / The Register) https://t.co/mO8J9kaVJK š« Subscribe: https://t.co/OyWeKSRpIM https://t.co/Lxq0FolmjY
Testing of iOS Browsers With Third-Party Engines Geofenced to EU https://t.co/bbEuUA1utr
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Apple geofences third-party browser engine work for EU devices https://t.co/nIeLkM1cC5