Meta has announced a significant partnership with LIV to enhance mixed reality capture and virtual camera support on its Quest platform. As part of this collaboration, Meta will deprecate its own third-person capture tool in favor of LIV's technology. This move aims to provide streamlined solutions for capturing footage of app experiences, allowing users to market and share clips more effectively. The partnership is expected to elevate VR motion capturing to the next level, leveraging LIV's expertise in mixed reality. Additionally, Meta's Social VR Platform will now be available in every country that supports MetaQuestVR and Presence Platform features.
. @Meta's #SocialVR Platform Now Coming to Every Country Supporting #MetaQuest https://t.co/mZ1VTL9wi5 https://t.co/T5nJJmfBtw
This is massive!❤️ Good job @LIV and fantastic decision @MetaQuestVR ! https://t.co/MZpdFn7Dgn
Another banger trailer from the LIV Productions team. Showcase your VR apps with @LIV mixed reality, now supporting Meta's Presence Platform features. VR Game devs, you know who to ask for your trailer! @DemoAkuroVR @TougeVR @real_vredits & MaxGlaze (on Twitch) https://t.co/jKX6OpjvZC
Nice! @LIV becomes the official Quest capture tool (replacing Metas own tool). Note: I haven’t been directly involved with LIV in several years but I was the founder. https://t.co/KiIiGwwKsN
Meta is partnering with @LIV to bring robust Mixed Reality Capture and virtual camera support to Meta Quest! 🎥 LIV offers streamlined solutions for capturing footage of your app experiences so you can market and share clips effectively. Get started https://t.co/uxV5LqKllk https://t.co/JfluVaSKmS
So LIV partners with Meta! @MetaQuestVR @LIV https://t.co/ihUNG1CqmH #VR
VR motion capturing is just about to step up to the next level. #Meta#Liv partnership. https://t.co/3PvcFTmxVf
Meta is partnering with https://t.co/7gtq9TIG3s to bring robust Mixed Reality Capture and virtual camera support to Meta Quest! 🎥 @LIV offers streamlined solutions for capturing footage of your app experiences so you can market and share clips effectively. Get started… https://t.co/Ysj8pxrT3a
In other news that is many years late in my opinion, @LIV just became the official "third-person" capture tool for @MetaQuestVR https://t.co/nGF5ULOUrN (This used to be called mixed reality but then passthrough AR became mixed reality.)
Freaking Huge🎉🤯‼️ @LIV is the best at Mixed Reality Capture ⚡️ Now it’s going to work even better with @MetaQuestVR 🎉🚀 https://t.co/eLxZURozdX
Meta is deprecating its own Quest third-person capture tool and officially supporting LIV instead: https://t.co/NTbOidmQtP
Meta Ditches Its Own Tools in Favor of LIV Partnership for Mixed Reality Capture on Quest See more 👉https://t.co/NjQ4SNZ2va https://t.co/otHXEjAPGx
Meta’s Social VR Platform Now Coming to Every Country Supporting Quest See more 👉https://t.co/6fIi6ktVlh https://t.co/ofGwEHJWCa