The Alliance of OpenUSD (AOUSD) has made significant progress in promoting interoperability in 3D workflows. They have formed a new Materials Working Group to standardize material interchange and provide developers with a common set of shader nodes. AOUSD has also collaborated with organizations like Academy Software Foundation (ASWF) and welcomed new general members including Ansys, Intel, MaxonVFX, and Siemens.
🤝 Continuing our dedicated pursuit of creating exceptional and accessible tools to produce amazing 3D content, we're thrilled to join the Alliance For OpenUSD! #OpenUSD #AOUSD #Cinema4D #ZBrush #Redshift https://t.co/3Ukm33K5f2
AOUSD also announced today the addition of eight new general members: @Ansys, @BrightMachines, @intel, @MaxonVFX, @Siemens, @TrimbleCorpNews, @Worley_ECR, and @WPP. #OpenUSD https://t.co/IgwG33I2zC
.@allianceopenusd, an organization committed to promoting interoperability in 3D, has announced the formation of several working groups and a collaboration with @AcademySwf, launching new standards for the industry. Read more: https://t.co/uDasgmeE7X #OpenUSD #ASWF #AOUSD https://t.co/B73HwXme3l
Alliance of OpenUSD marks progress in mission with a series of announcements https://t.co/bWP2SHPkbg
Excited to see our friends from @nvidia embrassing #OpenPBR Initiative started by @autodesk + @Substance3D! #MadeWithSubstance #PBR #Material #Interoperability #partnership https://t.co/jkxTsoqbjd
Hear the #OpenUSD news? 🗞️ New #AOUSD Materials Working Group is here to standardize material interchange and ensure that developers have access to a common, standardized set of shader nodes for building materials that work across renderers. What this means for #3D workflows ⬇️